Linux fixes
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@@ -16,7 +16,7 @@ public:
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virtual void launchStart();
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virtual void start() {}
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Array<Job> launchTick(float deltaTime) const;
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virtual Job tick(float deltaTime) const { co_return; }
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virtual Job tick(float) const { co_return; }
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Array<Job> launchUpdate();
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virtual Job update() { co_return; }
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void notifySceneAttach(PScene scene);
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@@ -10,8 +10,8 @@ CameraComponent::CameraComponent()
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, fieldOfView(0)
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, bNeedsViewBuild(true)
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, bNeedsProjectionBuild(true)
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, projectionMatrix(Matrix4())
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, viewMatrix(Matrix4())
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, projectionMatrix(Matrix4())
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{
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yaw = 0;
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pitch = 0;
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@@ -17,7 +17,7 @@ public:
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void launchStart();
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virtual void start() {};
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Array<Job> launchTick(float deltaTime) const;
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virtual Job tick(float deltaTime) const { co_return; }
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virtual Job tick(float) const { co_return; }
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Array<Job> launchUpdate();
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virtual Job update() { co_return; }
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PComponent getParent();
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@@ -12,7 +12,7 @@ void MyComponent::start()
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otherComp.update();
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}
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Job MyComponent::tick(float deltatime) const
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Job MyComponent::tick(float) const
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{
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//std::cout << "MyComponent::tick" << std::endl;
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++writable;
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@@ -2,7 +2,7 @@
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using namespace Seele;
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Job MyOtherComponent::tick(float deltaTime) const
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Job MyOtherComponent::tick(float) const
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{
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//std::cout << *data << std::endl;
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co_return;
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@@ -10,8 +10,8 @@ public:
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Writable()
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{}
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Writable(T initialData)
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: data(initialData)
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, toBeWritten(initialData)
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: toBeWritten(initialData)
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, data(initialData)
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{}
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Writable(const Writable& other) = delete;
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Writable(Writable&& other) = default;
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