Minor changes

This commit is contained in:
Dynamitos
2026-03-13 22:30:46 +01:00
parent 661c91401f
commit df5b2b6795
5 changed files with 51 additions and 62 deletions
+1 -1
+2 -48
View File
@@ -1,3 +1,5 @@
import Frustum;
const static float PI = 3.1415926535897932f; const static float PI = 3.1415926535897932f;
const static uint BLOCK_SIZE = 32; const static uint BLOCK_SIZE = 32;
static const uint64_t MAX_TEXCOORDS = 8; static const uint64_t MAX_TEXCOORDS = 8;
@@ -96,51 +98,3 @@ float4 clipToScreen(float4 clip)
float zf = pz * ndc.z + oz; float zf = pz * ndc.z + oz;
return float4(texCoords * pViewParams.screenDimensions, zf, 1.0f); return float4(texCoords * pViewParams.screenDimensions, zf, 1.0f);
} }
struct Plane
{
float4 nd;
float3 getNormal()
{
return nd.xyz;
}
float getDistance()
{
return nd.w;
}
bool pointInside(float3 point)
{
return dot(getNormal(), point) - getDistance() > 0.0f;
}
};
struct Frustum
{
Plane sides[4];
bool pointInside(float3 point)
{
for(int p = 0; p < 4; ++p)
{
if(!sides[p].pointInside(point))
{
return false;
}
}
return true;
}
};
Plane computePlane(float3 p0, float3 p1, float3 p2)
{
Plane plane;
float3 v0 = p1 - p0;
float3 v2 = p2 - p0;
float3 n = normalize(cross(v0, v2));
float d = dot(n, p0);
plane.nd = float4(n, d);
return plane;
}
+47
View File
@@ -0,0 +1,47 @@
struct Plane
{
float4 nd;
float3 getNormal()
{
return nd.xyz;
}
float getDistance()
{
return nd.w;
}
bool pointInside(float3 point)
{
return dot(getNormal(), point) - getDistance() > 0.0f;
}
};
struct Frustum
{
Plane sides[4];
bool pointInside(float3 point)
{
for(int p = 0; p < 4; ++p)
{
if(!sides[p].pointInside(point))
{
return false;
}
}
return true;
}
};
Plane computePlane(float3 p0, float3 p1, float3 p2)
{
Plane plane;
float3 v0 = p1 - p0;
float3 v2 = p2 - p0;
float3 n = normalize(cross(v0, v2));
float d = dot(n, p0);
plane.nd = float4(n, d);
return plane;
}
+1 -9
View File
@@ -1,11 +1,7 @@
#include "Asset/AssetRegistry.h" #include "Asset/AssetRegistry.h"
#include "Graphics/Initializer.h" #include "Graphics/Initializer.h"
#include "Graphics/StaticMeshVertexData.h" #include "Graphics/StaticMeshVertexData.h"
#ifdef __APPLE__
#include "Graphics/Metal/Graphics.h"
#else
#include "Graphics/Vulkan/Graphics.h" #include "Graphics/Vulkan/Graphics.h"
#endif
#include "PlayView.h" #include "PlayView.h"
#include "Window/WindowManager.h" #include "Window/WindowManager.h"
#include <fmt/core.h> #include <fmt/core.h>
@@ -29,11 +25,7 @@ int main(int argc, char** argv) {
std::filesystem::path binaryPath = "MeshShadingDemo.dll"; std::filesystem::path binaryPath = "MeshShadingDemo.dll";
#ifdef __APPLE__ graphics = new Vulkan::Graphics();
graphics = new Metal::Graphics();
#else
graphics = new Vulkan::Graphics();
#endif
GraphicsInitializer initializer; GraphicsInitializer initializer;
graphics->init(initializer); graphics->init(initializer);
StaticMeshVertexData* vd = StaticMeshVertexData::getInstance(); StaticMeshVertexData* vd = StaticMeshVertexData::getInstance();
-4
View File
@@ -36,11 +36,7 @@ int main() {
std::filesystem::path binaryPath = sourcePath / "bin" / fmt::format("{}.{}", gameName, libraryEnding); std::filesystem::path binaryPath = sourcePath / "bin" / fmt::format("{}.{}", gameName, libraryEnding);
std::filesystem::path cmakePath = outputPath / "cmake"; std::filesystem::path cmakePath = outputPath / "cmake";
if (true) { if (true) {
#ifdef __APPLE__
graphics = new Metal::Graphics();
#else
graphics = new Vulkan::Graphics(); graphics = new Vulkan::Graphics();
#endif
GraphicsInitializer initializer; GraphicsInitializer initializer;
graphics->init(initializer); graphics->init(initializer);
StaticMeshVertexData* vd = StaticMeshVertexData::getInstance(); StaticMeshVertexData* vd = StaticMeshVertexData::getInstance();