Implement quick shader switch hotkeys

This commit is contained in:
Dynamitos
2024-05-23 14:58:14 +02:00
parent 8399b176bb
commit e0961bce24
20 changed files with 160 additions and 110 deletions
-1
View File
@@ -19,7 +19,6 @@ void meshMain(
out indices uint3 indices[MAX_PRIMITIVES]
){
InstanceData inst = pScene.instances[meshPayload.instanceId];
//MeshData data = pScene.meshData[meshPayload.instanceId];
MeshletDescription m = pScene.meshletInfos[meshPayload.culledMeshlets[groupID]];
SetMeshOutputCounts(m.vertexCount, m.primitiveCount);