Implement quick shader switch hotkeys
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@@ -388,7 +388,7 @@ void PipelineLayout::create() {
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std::unique_lock l(layoutLock);
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if (cachedLayouts.contains(layoutHash)) {
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std::cout << "New Layout" << std::endl;
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// std::cout << "New Layout" << std::endl;
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layoutHandle = cachedLayouts[layoutHash];
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return;
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}
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