Implement quick shader switch hotkeys
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@@ -69,7 +69,8 @@ void Fence::reset()
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{
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if (signaled)
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{
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vkResetFences(graphics->getDevice(), 1, &fence);
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VK_CHECK(vkResetFences(graphics->getDevice(), 1, &fence));
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//std::cout << vkGetFenceStatus(graphics->getDevice(), fence) << std::endl;
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signaled = false;
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}
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}
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