Fixing map when being moved

This commit is contained in:
Dynamitos
2025-04-10 23:43:07 +02:00
parent b81d722680
commit e0a6860c86
4 changed files with 19 additions and 13 deletions
-1
View File
@@ -205,6 +205,5 @@ void EnvironmentLoader::import(EnvironmentImportArgs args, PEnvironmentMapAsset
asset->skybox = std::move(cubeMap);
asset->irradianceMap = std::move(convolutedMap);
asset->specularMap = std::move(cubeMap);
graphics->waitDeviceIdle();
}