More water changes

This commit is contained in:
Dynamitos
2024-08-26 22:35:33 +02:00
parent ab721ec953
commit e3b06dfb22
9 changed files with 69 additions and 18 deletions
@@ -98,7 +98,7 @@ class WaterRenderer {
Gfx::OSampler linearRepeatSampler;
struct MaterialParams {
Vector sunDirection = Vector(-1.29f, -1.0f, 4.86f);
Vector sunDirection = Vector(-5, 0.6186, 5);
float displacementDepthAttenuation = 1;
float foamSubtract0 = 0.04f;
@@ -116,7 +116,7 @@ class WaterRenderer {
float normalDepthAttenuation = 1;
float roughness = 0.075f;
Vector sunIrradiance = Vector(1.0f, 0.694f, 0.32f);
Vector sunIrradiance = Vector(0.9921, 0.9058, 0.5450);
float foamRoughnessModifier = 0;
Vector scatterColor = Vector(0.016f, 0.0735f, 0.16f);