Refactoring basic text rendering

This commit is contained in:
Dynamitos
2025-01-08 19:15:12 +01:00
parent eef78e8aa5
commit e487867f96
70 changed files with 608 additions and 1133 deletions
@@ -44,6 +44,7 @@ class DepthCullingPass : public RenderPass {
Gfx::PComputePipeline depthReduceLevel;
Gfx::PShaderBuffer cullingBuffer;
PScene scene;
};
DEFINE_REF(DepthCullingPass)
} // namespace Seele