Refactoring basic text rendering

This commit is contained in:
Dynamitos
2025-01-08 19:15:12 +01:00
parent eef78e8aa5
commit e487867f96
70 changed files with 608 additions and 1133 deletions
@@ -5,7 +5,7 @@
namespace Seele {
class VisibilityPass : public RenderPass {
public:
VisibilityPass(Gfx::PGraphics graphics, PScene scene);
VisibilityPass(Gfx::PGraphics graphics);
VisibilityPass(VisibilityPass&&) = default;
VisibilityPass& operator=(VisibilityPass&&) = default;
virtual ~VisibilityPass();