Apparently it is still not working???
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@@ -88,7 +88,7 @@ float4 clipToScreen(float4 clip)
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float oz = 1;
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float pz = 0 - 1;
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float zf = pz * ndc.z + oz;
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return float4(float2(texCoords.x, 1 - texCoords.y) * pViewParams.screenDimensions, zf, 1.0f);
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return float4(float2(texCoords.x, 1 - texCoords.y) * pViewParams.screenDimensions, 1 / zf, 1.0f);
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}
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struct Plane
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