Apparently it is still not working???
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@@ -35,7 +35,7 @@ class DepthCullingPass : public RenderPass {
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Gfx::ODescriptorLayout depthAttachmentLayout;
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Gfx::OPipelineLayout depthCullingLayout;
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Gfx::OPipelineStatisticsQuery query;
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Gfx::OTimestampQuery timestamps;
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Gfx::PTimestampQuery timestamps;
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Gfx::OPipelineLayout depthComputeLayout;
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Gfx::OComputeShader depthInitialReduceShader;
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