Adding descriptor skeleton
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@@ -2,10 +2,14 @@ target_sources(Engine
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PRIVATE
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Command.h
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Command.mm
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Descriptor.h
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Descriptor.mm
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Enums.h
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Enums.mm
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Graphics.h
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Graphics.mm
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Pipeline.h
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Pipeline.mm
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PrivateImpl.mm
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RenderPass.h
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RenderPass.mm
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