Basic crashing text rendering
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
#version 450
|
||||
layout(row_major) uniform;
|
||||
layout(row_major) buffer;
|
||||
|
||||
#line 61 0
|
||||
layout(location = 0)
|
||||
out vec4 _S1;
|
||||
|
||||
|
||||
#line 61
|
||||
void main()
|
||||
{
|
||||
|
||||
#line 61
|
||||
_S1 = vec4(float(0), float(1), float(0), float(1));
|
||||
|
||||
#line 61
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user