Basic crashing text rendering
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@@ -116,8 +116,7 @@ void MaterialAsset::load()
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{
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PSamplerParameter p = new SamplerParameter(param.key(), 0, bindingCounter);
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layout->addDescriptorBinding(bindingCounter++, Gfx::SE_DESCRIPTOR_TYPE_SAMPLER);
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SamplerCreateInfo createInfo;
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p->data = WindowManager::getGraphics()->createSamplerState(createInfo);
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p->data = WindowManager::getGraphics()->createSamplerState({});
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parameters.add(p);
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}
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else
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