Pre bindless
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@@ -10,6 +10,8 @@ class PointLightActor : public Actor {
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virtual ~PointLightActor();
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Component::PointLight& getPointLightComponent();
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const Component::PointLight& getPointLightComponent() const;
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Component::Transform& getTransformComponent();
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const Component::Transform& getTransformComponent() const;
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private:
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};
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