lot of metal changes, but no idea how this stuff works

This commit is contained in:
Dynamitos
2025-02-14 00:39:53 +01:00
parent 52cbdd8470
commit ee03b5fa5f
31 changed files with 335 additions and 157 deletions
+12 -12
View File
@@ -116,18 +116,18 @@ int main() {
// .filePath = sourcePath / "import/models/after-the-rain-vr-sound/source/Whitechapel.glb",
// .importPath = "Whitechapel",
//});
AssetImporter::importMesh(MeshImportArgs{
.filePath = sourcePath / "import/models/box.glb",
.importPath = "",
});
AssetImporter::importMesh(MeshImportArgs{
.filePath = sourcePath / "import/models/rttest.glb",
.importPath = "",
});
AssetImporter::importMesh(MeshImportArgs{
.filePath = sourcePath / "import/models/town_hall.glb",
.importPath = "",
});
//AssetImporter::importMesh(MeshImportArgs{
// .filePath = sourcePath / "import/models/box.glb",
// .importPath = "",
//});
//AssetImporter::importMesh(MeshImportArgs{
// .filePath = sourcePath / "import/models/rttest.glb",
// .importPath = "",
//});
//AssetImporter::importMesh(MeshImportArgs{
// .filePath = sourcePath / "import/models/town_hall.glb",
// .importPath = "",
//});
getThreadPool().waitIdle();
vd->commitMeshes();
WindowCreateInfo mainWindowInfo = {