lot of metal changes, but no idea how this stuff works
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@@ -61,6 +61,7 @@ class Graphics {
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virtual void endRenderPass() = 0;
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virtual void waitDeviceIdle() = 0;
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virtual void executeCommands(ORenderCommand commands) = 0;
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virtual void executeCommands(Array<ORenderCommand> commands) = 0;
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virtual void executeCommands(OComputeCommand commands) = 0;
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virtual void executeCommands(Array<OComputeCommand> commands) = 0;
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