lot of metal changes, but no idea how this stuff works
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@@ -50,6 +50,12 @@ void Graphics::waitDeviceIdle() {
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queue->submitCommands();
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}
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void Graphics::executeCommands(Gfx::ORenderCommand commands) {
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Array<Gfx::ORenderCommand> command;
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command.add(std::move(commands));
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queue->executeCommands(std::move(command));
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}
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void Graphics::executeCommands(Array<Gfx::ORenderCommand> commands) { queue->executeCommands(std::move(commands)); }
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void Graphics::executeCommands(Gfx::OComputeCommand commands) {
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