Fixing slang compilation temporarily, renaming vertexfactory

This commit is contained in:
Dynamitos
2020-08-06 00:54:43 +02:00
parent ab4a3b5e23
commit f27859a02c
66 changed files with 1005 additions and 627 deletions
+2 -4
View File
@@ -95,12 +95,10 @@ struct IndexBufferCreateInfo
};
struct ShaderCreateInfo
{
std::string code;
//It's possible to input multiple source files for materials or vertexFactories
Array<std::string> shaderCode;
std::string entryPoint;
Array<const char*> typeParameter;
ShaderCreateInfo(const std::string& code)
: code(code)
{}
};
namespace Gfx