Fixing slang compilation temporarily, renaming vertexfactory
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@@ -7,6 +7,7 @@ using namespace Seele;
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SceneRenderPath::SceneRenderPath(Gfx::PGraphics graphics, Gfx::PViewport target)
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: RenderPath(graphics, target)
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, basePass(new BasePass(scene, graphics, target))
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{
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scene = new Scene();
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PMeshAsset asset = AssetRegistry::findMesh("Unbenannt");
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@@ -35,7 +36,7 @@ void SceneRenderPath::beginFrame()
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void SceneRenderPath::render()
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{
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basePass->render();
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}
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void SceneRenderPath::endFrame()
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