Fixing slang compilation temporarily, renaming vertexfactory

This commit is contained in:
Dynamitos
2020-08-06 00:54:43 +02:00
parent ab4a3b5e23
commit f27859a02c
66 changed files with 1005 additions and 627 deletions
+2 -1
View File
@@ -7,6 +7,7 @@ using namespace Seele;
SceneRenderPath::SceneRenderPath(Gfx::PGraphics graphics, Gfx::PViewport target)
: RenderPath(graphics, target)
, basePass(new BasePass(scene, graphics, target))
{
scene = new Scene();
PMeshAsset asset = AssetRegistry::findMesh("Unbenannt");
@@ -35,7 +36,7 @@ void SceneRenderPath::beginFrame()
void SceneRenderPath::render()
{
basePass->render();
}
void SceneRenderPath::endFrame()