Fixing slang compilation temporarily, renaming vertexfactory
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@@ -41,7 +41,9 @@ Framebuffer::Framebuffer(PGraphics graphics, PRenderPass renderPass, Gfx::PRende
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1);
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VK_CHECK(vkCreateFramebuffer(graphics->getDevice(), &createInfo, nullptr, &handle));
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hash = memCrc32(&description, sizeof(FramebufferDescription));
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boost::crc_32_type result;
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result.process_bytes(&description, sizeof(FramebufferDescription));
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hash = result.checksum();
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}
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Framebuffer::~Framebuffer()
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