Fixing slang compilation temporarily, renaming vertexfactory
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@@ -53,4 +53,9 @@ struct Rect3D
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Vector size;
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Vector offset;
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};
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template <typename T>
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inline constexpr T align(const T ptr, int64_t alignment)
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{
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return (T)(((uint64_t)ptr + alignment - 1) & ~(alignment - 1));
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}
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} // namespace Seele
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