implemented basic shader expressions
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@@ -0,0 +1,10 @@
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cmake_minimum_required(VERSION 3.7...3.23)
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if(${CMAKE_VERSION} VERSION_LESS 3.12)
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cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION})
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endif()
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set(CMAKE_CXX_STANDARD 20)
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project(${GAME_TITLE})
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add_executable(${GAME_TITLE} main.cpp )
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