implemented basic shader expressions
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@@ -6,22 +6,14 @@ target_sources(Engine
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AssetRegistry.cpp
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FontAsset.h
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FontAsset.cpp
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FontLoader.h
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FontLoader.cpp
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MaterialAsset.h
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MaterialAsset.cpp
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MaterialInstanceAsset.h
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MaterialInstanceAsset.cpp
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MaterialLoader.h
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MaterialLoader.cpp
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MeshAsset.h
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MeshAsset.cpp
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MeshLoader.h
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MeshLoader.cpp
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TextureAsset.h
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TextureAsset.cpp
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TextureLoader.h
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TextureLoader.cpp)
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TextureAsset.cpp)
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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@@ -29,11 +21,7 @@ target_sources(Engine
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Asset.h
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AssetRegistry.h
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FontAsset.h
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FontLoader.h
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MaterialAsset.h
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MaterialInstanceAsset.h
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MaterialLoader.h
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MeshAsset.h
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MeshLoader.h
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TextureAsset.h
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TextureLoader.h)
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TextureAsset.h)
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