implemented basic shader expressions
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@@ -1,5 +1,7 @@
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target_sources(Engine
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PRIVATE
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GameView.h
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GameView.cpp
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View.h
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View.cpp
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Window.cpp
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@@ -10,6 +12,7 @@ target_sources(Engine
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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FILES
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GameView.h
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View.h
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Window.h
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WindowManager.h)
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