Adding bindless material descriptors
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@@ -60,6 +60,9 @@ struct MeshletCullingInfo
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struct DrawCallOffsets
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{
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uint32_t instanceOffset;
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uint textureOffset;
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uint samplerOffset;
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uint floatOffset;
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};
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layout(push_constant)
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ConstantBuffer<DrawCallOffsets> pOffsets;
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