Adding bindless material descriptors
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@@ -22,6 +22,9 @@ class VertexData {
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public:
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struct DrawCallOffsets {
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uint32 instanceOffset = 0;
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uint32 textureOffset = 0;
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uint32 samplerOffset = 0;
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uint32 floatOffset = 0;
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};
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struct MeshletCullingInfo {
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