More refactoring
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#include "Command.h"
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using namespace Seele;
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using namespace Seele::Gfx;
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RenderCommand::RenderCommand()
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{
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}
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RenderCommand::~RenderCommand()
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{
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}
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ComputeCommand::ComputeCommand()
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{
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}
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ComputeCommand::~ComputeCommand()
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{
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}
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