More refactoring
This commit is contained in:
@@ -22,14 +22,16 @@ DECLARE_REF(DescriptorSet)
|
||||
DECLARE_REF(Graphics)
|
||||
DECLARE_REF(VertexBuffer)
|
||||
DECLARE_REF(IndexBuffer)
|
||||
class SamplerState
|
||||
DECLARE_REF(GraphicsPipeline)
|
||||
DECLARE_REF(ComputePipeline)
|
||||
class Sampler
|
||||
{
|
||||
public:
|
||||
virtual ~SamplerState()
|
||||
virtual ~Sampler()
|
||||
{
|
||||
}
|
||||
};
|
||||
DEFINE_REF(SamplerState)
|
||||
DEFINE_REF(Sampler)
|
||||
|
||||
struct QueueFamilyMapping
|
||||
{
|
||||
@@ -80,72 +82,5 @@ protected:
|
||||
};
|
||||
DEFINE_REF(QueueOwnedResource)
|
||||
|
||||
class VertexDeclaration
|
||||
{
|
||||
public:
|
||||
VertexDeclaration();
|
||||
virtual ~VertexDeclaration();
|
||||
|
||||
static PVertexDeclaration createDeclaration(PGraphics graphics, const Array<VertexElement>& elementList);
|
||||
private:
|
||||
};
|
||||
DEFINE_REF(VertexDeclaration)
|
||||
class GraphicsPipeline
|
||||
{
|
||||
public:
|
||||
GraphicsPipeline(OPipelineLayout layout) : layout(std::move(layout)) {}
|
||||
virtual ~GraphicsPipeline(){}
|
||||
PPipelineLayout getPipelineLayout() const { return layout; }
|
||||
protected:
|
||||
OPipelineLayout layout;
|
||||
};
|
||||
DEFINE_REF(GraphicsPipeline)
|
||||
|
||||
class ComputePipeline
|
||||
{
|
||||
public:
|
||||
ComputePipeline(OPipelineLayout layout) : layout(std::move(layout)) {}
|
||||
virtual ~ComputePipeline(){}
|
||||
PPipelineLayout getPipelineLayout() const { return layout; }
|
||||
protected:
|
||||
OPipelineLayout layout;
|
||||
};
|
||||
DEFINE_REF(ComputePipeline)
|
||||
|
||||
DECLARE_REF(Viewport)
|
||||
class RenderCommand
|
||||
{
|
||||
public:
|
||||
RenderCommand();
|
||||
virtual ~RenderCommand();
|
||||
virtual bool isReady() = 0;
|
||||
virtual void setViewport(Gfx::PViewport viewport) = 0;
|
||||
virtual void bindPipeline(Gfx::PGraphicsPipeline pipeline) = 0;
|
||||
virtual void bindDescriptor(Gfx::PDescriptorSet set) = 0;
|
||||
virtual void bindDescriptor(const Array<Gfx::PDescriptorSet>& sets) = 0;
|
||||
virtual void bindVertexBuffer(const Array<PVertexBuffer>& buffer) = 0;
|
||||
virtual void bindIndexBuffer(Gfx::PIndexBuffer indexBuffer) = 0;
|
||||
virtual void pushConstants(Gfx::PPipelineLayout layout, Gfx::SeShaderStageFlags stage, uint32 offset, uint32 size, const void* data) = 0;
|
||||
virtual void draw(uint32 vertexCount, uint32 instanceCount, int32 firstVertex, uint32 firstInstance) = 0;
|
||||
virtual void drawIndexed(uint32 indexCount, uint32 instanceCount, int32 firstIndex, uint32 vertexOffset, uint32 firstInstance) = 0;
|
||||
virtual void dispatch(uint32 groupX, uint32 groupY, uint32 groupZ) = 0;
|
||||
std::string name;
|
||||
};
|
||||
DEFINE_REF(RenderCommand)
|
||||
class ComputeCommand
|
||||
{
|
||||
public:
|
||||
ComputeCommand();
|
||||
virtual ~ComputeCommand();
|
||||
virtual bool isReady() = 0;
|
||||
virtual void bindPipeline(Gfx::PComputePipeline pipeline) = 0;
|
||||
virtual void bindDescriptor(Gfx::PDescriptorSet set) = 0;
|
||||
virtual void bindDescriptor(const Array<Gfx::PDescriptorSet>& sets) = 0;
|
||||
virtual void pushConstants(Gfx::PPipelineLayout layout, Gfx::SeShaderStageFlags stage, uint32 offset, uint32 size, const void* data) = 0;
|
||||
virtual void dispatch(uint32 threadX, uint32 threadY, uint32 threadZ) = 0;
|
||||
std::string name;
|
||||
};
|
||||
DEFINE_REF(ComputeCommand)
|
||||
|
||||
} // namespace Gfx
|
||||
} // namespace Seele
|
||||
Reference in New Issue
Block a user