Improving Material shader code generation
This commit is contained in:
Vendored
+13
-1
@@ -4,6 +4,7 @@
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"git.enabled": false,
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"files.associations": {
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"*.h": "cpp",
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"*.ush": "hlsl",
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"xstring": "cpp",
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"list": "cpp",
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"xhash": "cpp",
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@@ -93,7 +94,18 @@
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"shared_mutex": "cpp",
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"unordered_set": "cpp",
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"csetjmp": "cpp",
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"memory_resource": "cpp"
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"memory_resource": "cpp",
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"*.inc": "cpp",
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"any": "cpp",
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"bit": "cpp",
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"cfenv": "cpp",
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"cinttypes": "cpp",
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"compare": "cpp",
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"execution": "cpp",
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"hash_map": "cpp",
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"hash_set": "cpp",
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"scoped_allocator": "cpp",
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"stack": "cpp"
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},
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"cmake.generator": "Ninja",
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"cmake.skipConfigureIfCachePresent": false,
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