Improving Material shader code generation

This commit is contained in:
Dynamitos
2020-09-19 14:36:50 +02:00
parent 6814587b54
commit facbfed79c
72 changed files with 1049 additions and 329 deletions
+2 -1
View File
@@ -1,10 +1,11 @@
#include "Graphics.h"
#include <map>
#include "ShaderCompiler.h"
using namespace Seele::Gfx;
Graphics::Graphics()
{
shaderCompiler = new ShaderCompiler(this);
}
Graphics::~Graphics()