Improving Material shader code generation

This commit is contained in:
Dynamitos
2020-09-19 14:36:50 +02:00
parent 6814587b54
commit facbfed79c
72 changed files with 1049 additions and 329 deletions
@@ -100,6 +100,7 @@ struct ShaderCreateInfo
Array<std::string> shaderCode;
std::string entryPoint;
Array<const char*> typeParameter;
Map<const char*, const char*> defines;
};
namespace Gfx