Improving Material shader code generation

This commit is contained in:
Dynamitos
2020-09-19 14:36:50 +02:00
parent 6814587b54
commit facbfed79c
72 changed files with 1049 additions and 329 deletions
+4
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#include "RenderMaterial.h"
using namespace Seele;
using namespace Seele::Gfx;