Improving Material shader code generation

This commit is contained in:
Dynamitos
2020-09-19 14:36:50 +02:00
parent 6814587b54
commit facbfed79c
72 changed files with 1049 additions and 329 deletions
+2 -1
View File
@@ -8,7 +8,8 @@ using namespace Seele;
Seele::SceneView::SceneView(Gfx::PGraphics graphics, PWindow owner, const ViewportCreateInfo &createInfo)
: View(graphics, owner, createInfo)
{
renderer = new SceneRenderPath(graphics, viewport);
scene = new Scene(graphics);
renderer = new SceneRenderPath(scene, graphics, viewport);
}
Seele::SceneView::~SceneView()