Improving Material shader code generation
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@@ -42,6 +42,14 @@ void Seele::WindowManager::beginFrame()
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}
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}
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void WindowManager::render()
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{
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for(auto window : windows)
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{
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window->render();
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}
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}
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void Seele::WindowManager::endFrame()
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{
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for (auto window : windows)
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