Improving Material shader code generation

This commit is contained in:
Dynamitos
2020-09-19 14:36:50 +02:00
parent 6814587b54
commit facbfed79c
72 changed files with 1049 additions and 329 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ public:
~MaterialInstance();
virtual void save() override;
virtual void load() override;
inline std::string getMaterialName() const;
virtual PMaterial getRenderMaterial();
PMaterial getBaseMaterial() const;
Gfx::PDescriptorSet getDescriptor();
private: