Improving Material shader code generation

This commit is contained in:
Dynamitos
2020-09-19 14:36:50 +02:00
parent 6814587b54
commit facbfed79c
72 changed files with 1049 additions and 329 deletions
@@ -6,7 +6,7 @@ namespace Seele
struct PrimitiveUniformBuffer
{
Matrix4 localToWorld;
Vector4 worldToLocal;
Matrix4 worldToLocal;
Vector4 actorWorldPosition;
};
} // namespace Seele