Starting implementation of UI framework
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#include "InspectorView.h"
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using namespace Seele;
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InspectorView::InspectorView(Gfx::PGraphics graphics, PWindow window, const ViewportCreateInfo &createInfo)
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: View(graphics, window, createInfo)
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{
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}
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InspectorView::~InspectorView()
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{
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}
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void InspectorView::beginFrame()
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{
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}
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void InspectorView::render()
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{
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}
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void InspectorView::endFrame()
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{
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}
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