Fixed water rendering somewhat

This commit is contained in:
Dynamitos
2024-08-21 10:24:37 +02:00
parent 81090d78f0
commit fcdb132d49
8 changed files with 62 additions and 54 deletions
+2 -2
View File
@@ -98,7 +98,7 @@ void BasePass::beginFrame(const Component::Camera& cam) {
opaqueCulling = lightCullingLayout->allocateDescriptorSet();
transparentCulling = lightCullingLayout->allocateDescriptorSet();
waterRenderer->beginFrame();
//waterRenderer->beginFrame();
// Debug vertices
{
@@ -248,7 +248,7 @@ void BasePass::render() {
}
}
commands.add(waterRenderer->render(viewParamsSet));
//commands.add(waterRenderer->render(viewParamsSet));
// Skybox
{