Adding benchmark
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@@ -4,8 +4,6 @@ target_sources(Engine
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BasePass.cpp
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CachedDepthPass.h
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CachedDepthPass.cpp
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DebugPass.h
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DebugPass.cpp
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DepthCullingPass.h
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DepthCullingPass.cpp
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LightCullingPass.h
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@@ -17,8 +15,6 @@ target_sources(Engine
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RenderGraphResources.cpp
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RenderPass.h
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RenderPass.cpp
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SkyboxRenderPass.h
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SkyboxRenderPass.cpp
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TextPass.h
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TextPass.cpp
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UIPass.h
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@@ -31,14 +27,12 @@ target_sources(Engine
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FILES
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BasePass.h
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CachedDepthPass.h
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DebugPass.h
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DepthCullingPass.h
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LightCullingPass.h
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RayTracingPass.h
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RenderGraph.h
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RenderGraphResources.h
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RenderPass.h
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SkyboxRenderPass.h
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TextPass.h
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UIPass.h
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VisibilityPass.h)
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