Namespace refactoring to avoid prefixing everything with Vulkan

This commit is contained in:
Dynamitos
2020-03-20 01:27:40 +01:00
parent 10f9b0989f
commit fda46a7ab8
32 changed files with 2995 additions and 2698 deletions
+1 -1
View File
@@ -6,7 +6,7 @@ namespace Seele
class SceneRenderPath : public RenderPath
{
public:
SceneRenderPath(PGraphics graphics);
SceneRenderPath(Gfx::PGraphics graphics);
virtual ~SceneRenderPath();
virtual void applyArea(Rect area) override;
virtual void init() override;