Namespace refactoring to avoid prefixing everything with Vulkan

This commit is contained in:
Dynamitos
2020-03-20 01:27:40 +01:00
parent 10f9b0989f
commit fda46a7ab8
32 changed files with 2995 additions and 2698 deletions
+2 -3
View File
@@ -2,18 +2,17 @@
#include "RenderPath.h"
namespace Seele
{
DECLARE_REF(Graphics);
// A view is a part of the window, which can be anything from a viewport to an editor
class View
{
public:
View(PGraphics graphics);
View(Gfx::PGraphics graphics);
virtual ~View();
void beginFrame();
void endFrame();
void applyArea(Rect area);
protected:
PGraphics graphics;
Gfx::PGraphics graphics;
PRenderPath renderer;
};