Namespace refactoring to avoid prefixing everything with Vulkan

This commit is contained in:
Dynamitos
2020-03-20 01:27:40 +01:00
parent 10f9b0989f
commit fda46a7ab8
32 changed files with 2995 additions and 2698 deletions
@@ -14,8 +14,11 @@
namespace Seele
{
VkDescriptorType cast(const SeDescriptorType& descriptorType);
SeDescriptorType cast(const VkDescriptorType& descriptorType);
VkShaderStageFlagBits cast(const SeShaderStageFlagBits& stage);
SeShaderStageFlagBits cast(const VkShaderStageFlagBits& stage);
namespace Vulkan
{
VkDescriptorType cast(const Gfx::SeDescriptorType& descriptorType);
Gfx::SeDescriptorType cast(const VkDescriptorType& descriptorType);
VkShaderStageFlagBits cast(const Gfx::SeShaderStageFlagBits& stage);
Gfx::SeShaderStageFlagBits cast(const VkShaderStageFlagBits& stage);
}
}