Namespace refactoring to avoid prefixing everything with Vulkan
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@@ -1,7 +1,7 @@
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#include "Window.h"
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#include "SceneView.h"
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Seele::Window::Window(const WindowCreateInfo& createInfo, PGraphics graphics)
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Seele::Window::Window(const WindowCreateInfo& createInfo, Gfx::PGraphics graphics)
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: width(createInfo.width)
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, height(createInfo.height)
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, graphics(graphics)
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