# # Find FREETYPE # # Try to find FREETYPE library. # This module defines the following variables: # - FREETYPE_INCLUDE_DIRS # - FREETYPE_LIBRARIES # - FREETYPE_FOUND # # The following variables can be set as arguments for the module. # - FREETYPE_ROOT : Root library directory of FREETYPE # - FREETYPE_USE_STATIC_LIBS : Specifies to use static version of FREETYPE library (Windows only) # # References: # - https://github.com/progschj/OpenGL-Examples/blob/master/cmake_modules/FindFREETYPE.cmake # - https://bitbucket.org/Ident8/cegui-mk2-opengl3-renderer/src/befd47200265/cmake/FindFREETYPE.cmake # # Additional modules include(FindPackageHandleStandardArgs) if (WIN32) # Find include files find_path( FREETYPE_INCLUDE_DIR NAMES freetype/freetype.h PATHS $ENV{PROGRAMFILES}/include ${FREETYPE_ROOT}/include DOC "The directory where FREETYPE/glfw.h resides") # Find library files find_library( FREETYPE_LIBRARY NAMES freetype${CMAKE_DEBUG_POSTFIX}.lib PATHS $ENV{PROGRAMFILES}/lib ${FREETYPE_ROOT}/lib ${FREETYPE_ROOT} PATH_SUFFIXES Debug Release) find_file( FREETYPE_BINARY NAMES freetype${CMAKE_DEBUG_POSTFIX}.dll PATHS $ENV{PROGRAMFILES}/bin ${CMAKE_BINARY_DIR} ${FREETYPE_ROOT}/src ${FREETYPE_ROOT} PATH_SUFFIXES Debug Release) else() # Find include files find_path( FREETYPE_INCLUDE_DIR NAMES FREETYPE/glfw3.h PATHS /usr/include /usr/local/include /sw/include /opt/local/include DOC "The directory where GL/glfw.h resides") # Find library files find_file( FREETYPE_LIBRARY NAMES libglfw${CMAKE_DEBUG_POSTFIX}.so PATHS /usr/lib64 /usr/lib /usr/local/lib64 /usr/local/lib /sw/lib /opt/local/lib ${FREETYPE_ROOT}/src ) endif() # Handle REQUIRD argument, define *_FOUND variable find_package_handle_standard_args(FREETYPE DEFAULT_MSG FREETYPE_INCLUDE_DIR FREETYPE_LIBRARY FREETYPE_BINARY) # Define FREETYPE_LIBRARIES and FREETYPE_INCLUDE_DIRS if (FREETYPE_FOUND) set(FREETYPE_LIBRARIES ${FREETYPE_LIBRARY}) set(FREETYPE_INCLUDE_DIRS ${FREETYPE_INCLUDE_DIR}) endif() # Hide some variables mark_as_advanced(FREETYPE_INCLUDE_DIR FREETYPE_LIBRARY)