target_sources(Engine PRIVATE Asset.h Asset.cpp AssetRegistry.h AssetRegistry.cpp FontAsset.h FontAsset.cpp FontLoader.h FontLoader.cpp MaterialLoader.h MaterialLoader.cpp MeshAsset.h MeshAsset.cpp MeshLoader.h MeshLoader.cpp TextureAsset.h TextureAsset.cpp TextureLoader.h TextureLoader.cpp) target_sources(Engine PUBLIC FILE_SET HEADERS FILES Asset.h AssetRegistry.h FontAsset.h FontLoader.h MaterialLoader.h MeshAsset.h MeshLoader.h TextureAsset.h TextureLoader.h)