target_sources(Engine PRIVATE Actor.cpp Actor.h CameraActor.cpp CameraActor.h DirectionalLightActor.cpp DirectionalLightActor.h Entity.cpp Entity.h PointLightActor.cpp PointLightActor.h StaticMeshActor.h StaticMeshActor.cpp) target_sources(Engine PUBLIC FILE_SET HEADERS FILES Actor.h CameraActor.h DirectionalLightActor.h Entity.h PointLightActor.h StaticMeshActor.h)