#include "RayTracing.h" #include "RayTracing.h" using namespace Seele::Gfx; RayTracingPipeline::RayTracingPipeline(Gfx::PPipelineLayout layout) : layout(layout) {} RayTracingPipeline::~RayTracingPipeline() {} PPipelineLayout RayTracingPipeline::getPipelineLayout() const { return layout; } BottomLevelAS::BottomLevelAS() {} BottomLevelAS::~BottomLevelAS() {} TopLevelAS::TopLevelAS() {} TopLevelAS::~TopLevelAS() {}