#include "TextureLoader.h" #include "Asset/AssetRegistry.h" #include "Asset/TextureAsset.h" #include "Graphics/Graphics.h" #include "Graphics/Vulkan/Enums.h" #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wsign-compare" #pragma GCC diagnostic ignored "-Wunused-but-set-variable" #pragma GCC diagnostic ignored "-Wunused-variable" #define STB_IMAGE_IMPLEMENTATION #include #define STB_IMAGE_WRITE_IMPLEMENTATION #include #pragma GCC diagnostic pop #include "ktx.h" #include #include using namespace Seele; TextureLoader::TextureLoader(Gfx::PGraphics graphics) : graphics(graphics) { OTextureAsset placeholder = new TextureAsset(); placeholderAsset = placeholder; import( TextureImportArgs{ .filePath = std::filesystem::absolute("textures/placeholder.png"), .importPath = "", }, placeholderAsset); AssetRegistry::get().registerTexture(std::move(placeholder)); } TextureLoader::~TextureLoader() {} void TextureLoader::importAsset(TextureImportArgs args) { std::string str = args.filePath.filename().string(); auto pos = str.rfind("."); str.replace(str.begin() + pos, str.end(), ""); OTextureAsset asset = new TextureAsset(args.importPath, str); PTextureAsset ref = asset; asset->setStatus(Asset::Status::Loading); AssetRegistry::get().registerTexture(std::move(asset)); import(args, ref); } PTextureAsset TextureLoader::getPlaceholderTexture() { return placeholderAsset; } #define KTX_ASSERT(x) \ { \ auto error = x; \ if (error != KTX_SUCCESS) { \ std::cout << ktxErrorString(error) << std::endl; \ abort(); \ } \ } void TextureLoader::import(TextureImportArgs args, PTextureAsset textureAsset) { int totalWidth = 0, totalHeight = 0, n = 0; unsigned char* data = stbi_load(args.filePath.string().c_str(), &totalWidth, &totalHeight, &n, 4); ktxTexture2* kTexture = nullptr; VkFormat format = VK_FORMAT_R8G8B8A8_UNORM; ktxTextureCreateInfo createInfo = { .vkFormat = (uint32)format, .baseDepth = 1, .numLevels = 1, .numLayers = 1, .isArray = false, .generateMipmaps = false, }; if (args.type == TextureImportType::TEXTURE_CUBEMAP) { uint32 faceWidth = totalWidth / 4; // uint32 faceHeight = totalHeight / 3; // Cube map createInfo.baseWidth = totalWidth / 4; createInfo.baseHeight = totalHeight / 3; createInfo.numFaces = 6; createInfo.numDimensions = 2; KTX_ASSERT(ktxTexture2_Create(&createInfo, KTX_TEXTURE_CREATE_ALLOC_STORAGE, &kTexture)); auto loadCubeFace = [&kTexture, faceWidth, totalWidth, &data](int xPos, int yPos, int faceName) { std::vector vec(faceWidth * faceWidth * 4); for (uint32 y = 0; y < faceWidth; ++y) { for (uint32 x = 0; x < faceWidth; ++x) { int imgX = x + (xPos * faceWidth); int imgY = y + (yPos * faceWidth); std::memcpy(&vec[(x + (faceWidth * y)) * 4], &data[(imgX + (totalWidth * imgY)) * 4], 4); } } ktxTexture_SetImageFromMemory(ktxTexture(kTexture), 0, 0, faceName, vec.data(), vec.size()); }; loadCubeFace(2, 1, 0); // +X loadCubeFace(0, 1, 1); // -X loadCubeFace(1, 0, 2); // +Y loadCubeFace(1, 2, 3); // -Y loadCubeFace(1, 1, 4); // +Z loadCubeFace(3, 1, 5); // -Z } else { createInfo.baseWidth = totalWidth; createInfo.baseHeight = totalHeight; createInfo.numFaces = 1; createInfo.numDimensions = 1 + (totalHeight > 1); ktxTexture2_Create(&createInfo, KTX_TEXTURE_CREATE_ALLOC_STORAGE, &kTexture); ktxTexture_SetImageFromMemory(ktxTexture(kTexture), 0, 0, 0, data, totalWidth * totalHeight * 4 * sizeof(unsigned char)); } ktxBasisParams basisParams = { .structSize = sizeof(ktxBasisParams), .uastc = true, .threadCount = 1, .uastcFlags = KTX_PACK_UASTC_LEVEL_FASTEST, .uastcRDO = true, }; // KTX_ASSERT(ktxTexture2_CompressBasisEx(kTexture, &basisParams)); // KTX_ASSERT(ktxTexture2_DeflateZstd(kTexture, 20)); char writer[100]; snprintf(writer, sizeof(writer), "%s version %s", "SeeleEngine", "0.0.1"); ktxHashList_AddKVPair(&kTexture->kvDataHead, KTX_WRITER_KEY, (ktx_uint32_t)strlen(writer) + 1, writer); uint8* texData; size_t texSize; KTX_ASSERT(ktxTexture_WriteToMemory(ktxTexture(kTexture), &texData, &texSize)); // ktxTexture_WriteToNamedFile(ktxTexture(kTexture), args.filePath.filename().replace_extension(".ktx").generic_string().c_str()); Array serialized(texSize); std::memcpy(serialized.data(), texData, texSize); stbi_image_free(data); ktxTexture_Destroy(ktxTexture(kTexture)); if (textureAsset->getName().empty()) { return; } ArchiveBuffer buffer(graphics); Serialization::save(buffer, serialized); buffer.rewind(); textureAsset->load(buffer); textureAsset->setTexture(std::move(serialized)); AssetRegistry::saveAsset(textureAsset, TextureAsset::IDENTIFIER, textureAsset->getFolderPath(), textureAsset->getName()); textureAsset->setStatus(Asset::Status::Ready); }