target_sources(Engine PRIVATE BasePass.h BasePass.cpp DebugPass.h DebugPass.cpp DepthPrepass.h DepthPrepass.cpp LightCullingPass.h LightCullingPass.cpp RenderGraph.h RenderGraphResources.h RenderGraphResources.cpp RenderPass.h RenderPass.cpp SkyboxRenderPass.h SkyboxRenderPass.cpp StaticDepthPrepass.h StaticDepthPrepass.cpp StaticBasePass.h StaticBasePass.cpp TextPass.h TextPass.cpp UIPass.h UIPass.cpp) target_sources(Engine PUBLIC FILE_SET HEADERS FILES BasePass.h DebugPass.h DepthPrepass.h LightCullingPass.h RenderGraph.h RenderGraphResources.h RenderPass.h SkyboxRenderPass.h StaticDepthPrepass.h StaticBasePass.h TextPass.h UIPass.h)